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Maken Tosch
DUST University Ivy League
6241
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Posted - 2014.01.04 05:58:00 -
[1] - Quote
Emerald Bellerophon wrote:Oh dear god don't tell me you're seriously thinking of this:
CCP Remnant "IGÇÖm happy to say that soon the Scout class should be wholly rejuvenated (or at the very least, be in a much better place). The introduction of cloaking equipment and revamped bonuses should help the Scout find his rightful place in the battlefield hierarchy."
It's like when everyone in your favorite sitcom gets married. You know it's doomed from that point on.
Please PLEASE don't give us cloaking.
Considering your skill at isolating the logi role to logi suits, CCP, I hope you'll forgive me for not trusting you with cloaking abilities in any way, shape, or form.
With our (scouts'/former scouts') luck, cloaking will be intended for scout suits, but will actually work better on other suits entirely. Twenty bucks says cloaking works better for logi suits, or (god forbid) for HAVs, considering how the game is now.
There are so SO many ideas you could implement for scouts short of cloaking and/or busting the seams of the PS3 hardware you so unwisely tied your game's fate to... please FOR ALL THAT IS GOOD AND HOLY consider other scanning changes first, both passive and active, as well as both improvements to scanning and dampening/jamming.
Edit: The Oxford comma. I guess I'm an elitist bastard.
No, you're not an elitist bastard. Just another player who fears the unknown.
I'm a dedicated scout and I have been waiting for this since I first signed up and dedicated myself to the oh-so-under-appreciated role of scout. The scout suit has been in dire need of something like this for a damn long time and I'm not going to let a thread like this take it away from me and every other scout out there who has braved every nerf to the suit up to this point.
Also, WHY OH WHY DO YOU WANT ANOTHER SCOUT-RELATED FEATURE TO BE MARGINALIZED BY EVERY OTHER SUIT OUT THERE? It's bad enough that an assault and a logi can already run as fast as a scout and have much better endurance as a scout and be better at sniping and other things than a scout. Basically, anything a scout is specialized in is apparently done better in another suit. That makes absolutely no sense at all. Now you want cloaking to be better in a logi suit than in a scout suit?
Finally, have you even bothered to read the drawbacks given in this dev blog here? http://dust514.com/news/blog/2013/03/equipment-is-your-friend/
Quote: The second item is a Cloaking Field. This sneaky bit of kit will not only make you (almost) invisible to other combatants, it will also blind turret AI targeting systems. It isnGÇÖt perfect invisibility, scanners will still pick you up if you havenGÇÖt masked your signal well enough, motion will disrupt the field to some extent and weapon fire will cause the field to shut down. This means it will take some skill to use to its maximum potential. This item is going to be a real game changer, particularly for Scout dropsuits which have been screaming out for stealth gear.
We have been screaming for this kind of thing since the dawn of Dust. It's coming whether you like it or not.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Maken Tosch
DUST University Ivy League
6241
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Posted - 2014.01.04 06:29:00 -
[2] - Quote
Thurak1 wrote:To me its just annoying i walk around with a suit that isn't cheap by any means both SP and ISK wise and the idea that a scout might be able to cloak and walk up right behind me 100% undetected no matter what i do and kill me with a shotgun in 1 hit annoys me a great deal. Its annoying enough now when a scout is able to get the drop on me but being a heavy it happens and at leas ti generally have some warning and i am not often 1 shoted because i move. But this idea just makes me wonder. I mean if it comes into the BF wont it turn into a game of nearly all scouts because if you can cloak your a hunter if you can't your prey and who wants to be prey?
You have to consider the fact that movement alone will cause fluctuations in the cloak which means that a scout will not be 100% undetectable especially if the cloaked user doesn't have a low-enough profile to evade the proto scanners. As far as I can tell from the math that me and many others have confirmed, there is only one suit in particular that will be able to evade all scanners and that is the Gallente Scout Gk.0 (prototype level suit). That's only one particular suit. Not just a suit class, but a particular tier of suit.
Now, ask yourself how many players out there are able to fit the Scout Gk.0? Just remember that a lot of players have mostly specced into popular suits like the Logi and Assault and plenty of heavies. But scouts? Probably a small amount in comparison.
So as long as you have a proto scanner in your sqaud or in your fitting, you're mostly good since the odds of running into a Scout Gk.0 with maxed out complex dampeners taking up all 4 low slots and a cloak is very slim. All other suits will still have a hard time evading proto scanners (especially that one very-powerful scanner).
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Maken Tosch
DUST University Ivy League
6243
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Posted - 2014.01.04 08:03:00 -
[3] - Quote
Emerald Bellerophon wrote:Maken Tosch wrote:Thurak1 wrote:To me its just annoying i walk around with a suit that isn't cheap by any means both SP and ISK wise and the idea that a scout might be able to cloak and walk up right behind me 100% undetected no matter what i do and kill me with a shotgun in 1 hit annoys me a great deal. Its annoying enough now when a scout is able to get the drop on me but being a heavy it happens and at leas ti generally have some warning and i am not often 1 shoted because i move. But this idea just makes me wonder. I mean if it comes into the BF wont it turn into a game of nearly all scouts because if you can cloak your a hunter if you can't your prey and who wants to be prey? You have to consider the fact that movement alone will cause fluctuations in the cloak which means that a scout will not be 100% undetectable especially if the cloaked user doesn't have a low-enough profile to evade the proto scanners. As far as I can tell from the math that me and many others have confirmed, there is only one suit in particular that will be able to evade all scanners and that is the Gallente Scout Gk.0 (prototype level suit). That's only one particular suit. Not just a suit class, but a particular tier of suit. Now, ask yourself how many players out there are able to fit the Scout Gk.0? Just remember that a lot of players have mostly specced into popular suits like the Logi and Assault and plenty of heavies. But scouts? Probably a small amount in comparison. So as long as you have a proto scanner in your sqaud or in your fitting, you're mostly good since the odds of running into a Scout Gk.0 with maxed out complex dampeners taking up all 4 low slots and a cloak is very slim. All other suits will still have a hard time evading proto scanners (especially that one very-powerful scanner). So it'll be okay on day 1 of the update that gives us cloaks, but then proto scouts will be the new fotm which people train as soon as they can and in not too long the game is as broken as it ever was. Teams of newberries are slaughtered by squads of unseen cloaky scouts, this game continues to fail at plAyer retention, and everyone languishes as a result. I hear a lot of excuses for cloaking, but no ideas about how it's really going to work well.
Are you forgetting the amount of SP needed to train into the damn suit alone? A lot, really. You need well over 2million SP to train up the proto scout and that's just for the suit. On top of that, that's not including the basic light frame suit you have to train up which is nothing more than an SP sink. You'll need additional 1million+ SP for profile dampening. Then there are core skills like engineering and electronics which are critical to optimally fitting the scout and even then the suit is still mostly limited.
It's a huge investment and I know it because I had to go through it with both the Minmatar Scout and Gallente Scout.
Proto scouts won't be the FoTM if there are not that many around. Even if there are that many, the scout has practically given up on all tank just to sneak in. So a few stray bullets or even an accidental LAV run-over will end a cloaked user's day instantly especially considering that once uncloaked you'll have to wait for a cooldown in order to use the cloak again. During that cooldown, you are vulnerable.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Maken Tosch
DUST University Ivy League
6243
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Posted - 2014.01.04 08:06:00 -
[4] - Quote
Again, I don't see any problem with the cloak as long as there are drawbacks implemented. At the very least be thankful that it's an equipment item so that means you won't have to worry about invisible heavies popping out of nowhere.
Also, look at it this way. This could also help the AV folks as well.
OK, CCP. When are knives finally going to be improved?
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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